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public interface AudioClient
A single AudioClient plugs into an AudioServer so that it may access the server's hardware i/o in real-time.
Method Summary | |
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void |
setEnabled(boolean enabled)
When not enabled, work() may not be called and should be ignored if it is called. |
void |
work(int nFrames)
Called by an AudioServer to process the specified number of frames. |
Method Detail |
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void work(int nFrames)
nFrames
- the number of frames to be processedvoid setEnabled(boolean enabled)
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