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include
zorba
debugger_event_handler.h
Go to the documentation of this file.
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/*
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* Copyright 2006-2008 The FLWOR Foundation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <string>
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namespace
zorba {
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class
DebuggerEventHandler
{
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public
:
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/**
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* @brief This method gets called whenever the debugger client
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* gets a message from the debug engine.
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*
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* When the client gets a message from the debug engine, it reads the
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* message to a string and calls this method. The message is an XML
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* document - so the implementation has to parse this node.
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*
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* @param aMessage The message recieved from the debug engine.
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*/
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virtual
void
parseMessage
(
const
std::string& aMessage) = 0;
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/**
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* @brief Method which gets called if an error occurs.
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*
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* This method gets called if an error occurs. This can be either
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* an error in the client or in the parser.
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*
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* @param errcode The error code.
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* @param msg A UI usable message.
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*/
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virtual
void
error
(
unsigned
int
errcode,
const
std::string& msg) = 0;
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};
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}