MyGUI::ControllerEdgeHide Class Reference

#include <MyGUI_ControllerEdgeHide.h>

Inheritance diagram for MyGUI::ControllerEdgeHide:
Inheritance graph
[legend]

Public Member Functions

 ControllerEdgeHide ()
void setTime (float _value)
void setRemainPixels (int _value)
void setShadowSize (int _value)
virtual void setProperty (const std::string &_key, const std::string &_value)

Detailed Description

This controller used for hiding widgets near screen edges. Widget will start hiding(move out of screen) if it's near border and it and it's childrens don't have any focus. Hiding till only small part of widget be visible. Widget will move inside screen if it have any focus.

Definition at line 39 of file MyGUI_ControllerEdgeHide.h.


Constructor & Destructor Documentation

MyGUI::ControllerEdgeHide::ControllerEdgeHide (  ) 

Definition at line 33 of file MyGUI_ControllerEdgeHide.cpp.


Member Function Documentation

void MyGUI::ControllerEdgeHide::setProperty ( const std::string &  _key,
const std::string &  _value 
) [virtual]

Reimplemented from MyGUI::ControllerItem.

Definition at line 137 of file MyGUI_ControllerEdgeHide.cpp.

void MyGUI::ControllerEdgeHide::setRemainPixels ( int  _value  )  [inline]
Parameters:
_remainPixels how many pixels you will see afterr full hide

Definition at line 55 of file MyGUI_ControllerEdgeHide.h.

void MyGUI::ControllerEdgeHide::setShadowSize ( int  _value  )  [inline]
Parameters:
_shadowSize adds to _remainPixels when hiding left or top (for example used for windows with shadows)

Definition at line 60 of file MyGUI_ControllerEdgeHide.h.

void MyGUI::ControllerEdgeHide::setTime ( float  _value  )  [inline]
Parameters:
_value in which widget will be hidden or shown

Definition at line 50 of file MyGUI_ControllerEdgeHide.h.


The documentation for this class was generated from the following files:

Generated on 5 Dec 2009 for MyGUI by  doxygen 1.6.1