MyGUI::ILayer Class Reference

#include <MyGUI_ILayer.h>

Inheritance diagram for MyGUI::ILayer:
Inheritance graph
[legend]

Public Member Functions

 ILayer ()
virtual ~ILayer ()
const std::string & getName ()
virtual ILayerNodecreateChildItemNode ()=0
virtual void destroyChildItemNode (ILayerNode *_node)=0
virtual void upChildItemNode (ILayerNode *_node)=0
virtual EnumeratorILayerNode getEnumerator ()=0
virtual ILayerItemgetLayerItemByPoint (int _left, int _top)=0
virtual void renderToTarget (IRenderTarget *_target, bool _update)=0

Protected Attributes

std::string mName

Detailed Description

Definition at line 37 of file MyGUI_ILayer.h.


Constructor & Destructor Documentation

MyGUI::ILayer::ILayer (  )  [inline]

Definition at line 42 of file MyGUI_ILayer.h.

virtual MyGUI::ILayer::~ILayer (  )  [inline, virtual]

Definition at line 43 of file MyGUI_ILayer.h.


Member Function Documentation

virtual ILayerNode* MyGUI::ILayer::createChildItemNode (  )  [pure virtual]
virtual void MyGUI::ILayer::destroyChildItemNode ( ILayerNode _node  )  [pure virtual]
virtual EnumeratorILayerNode MyGUI::ILayer::getEnumerator (  )  [pure virtual]
virtual ILayerItem* MyGUI::ILayer::getLayerItemByPoint ( int  _left,
int  _top 
) [pure virtual]
const std::string& MyGUI::ILayer::getName ( void   )  [inline]

Definition at line 46 of file MyGUI_ILayer.h.

virtual void MyGUI::ILayer::renderToTarget ( IRenderTarget _target,
bool  _update 
) [pure virtual]
virtual void MyGUI::ILayer::upChildItemNode ( ILayerNode _node  )  [pure virtual]

Field Documentation

std::string MyGUI::ILayer::mName [protected]

Definition at line 67 of file MyGUI_ILayer.h.


The documentation for this class was generated from the following file:

Generated on 5 Dec 2009 for MyGUI by  doxygen 1.6.1