Classes | |
class | BoneWeight |
class | UniqVertexSetToBoneSet |
Public Types | |
typedef std::vector < VertexInfluence > | BoneToVertexList |
typedef std::vector< BoneWeight > | BoneWeightList |
typedef std::map< int, BoneWeightList > | VertexIndexToBoneWeightMap |
typedef std::vector < UniqVertexSetToBoneSet > | UniqVertexSetToBoneSetList |
Public Member Functions | |
const UniqVertexSetToBoneSetList & | getUniqVertexSetToBoneSetList () const |
void | addVertexInfluence (const VertexInfluence &v) |
void | buildVertex2BoneList () |
void | buildUniqVertexSetToBoneSetList () |
void | clear () |
Protected Attributes | |
BoneToVertexList | _bone2Vertexes |
VertexIndexToBoneWeightMap | _vertex2Bones |
UniqVertexSetToBoneSetList | _uniqVertexSetToBoneSet |
typedef std::vector<VertexInfluence> osgAnimation::VertexInfluenceSet::BoneToVertexList |
typedef std::vector<BoneWeight> osgAnimation::VertexInfluenceSet::BoneWeightList |
typedef std::vector<UniqVertexSetToBoneSet> osgAnimation::VertexInfluenceSet::UniqVertexSetToBoneSetList |
typedef std::map<int,BoneWeightList> osgAnimation::VertexInfluenceSet::VertexIndexToBoneWeightMap |
void osgAnimation::VertexInfluenceSet::addVertexInfluence | ( | const VertexInfluence & | v | ) | [inline] |
References _bone2Vertexes.
void osgAnimation::VertexInfluenceSet::buildUniqVertexSetToBoneSetList | ( | ) |
void osgAnimation::VertexInfluenceSet::buildVertex2BoneList | ( | ) |
void osgAnimation::VertexInfluenceSet::clear | ( | ) | [inline] |
References _bone2Vertexes, and _uniqVertexSetToBoneSet.
const UniqVertexSetToBoneSetList& osgAnimation::VertexInfluenceSet::getUniqVertexSetToBoneSetList | ( | ) | const [inline] |
References _uniqVertexSetToBoneSet.
Referenced by addVertexInfluence(), and clear().
Referenced by clear(), and getUniqVertexSetToBoneSetList().
![]() | Generated at Wed Aug 26 07:56:51 2009 for the OpenSceneGraph by doxygen 1.5.8. |