#include <OgreSceneManager.h>
Inheritance diagram for Ogre::SceneManager::SceneMgrQueuedRenderableVisitor:
Public Member Functions | |
SceneMgrQueuedRenderableVisitor () | |
~SceneMgrQueuedRenderableVisitor () | |
void | visit (const Renderable *r) |
Visit method called once per Renderable on a grouped collection. | |
bool | visit (const Pass *p) |
void | visit (const RenderablePass *rp) |
Called when visiting a RenderablePass, ie items in a sorted collection where items are not grouped by pass. | |
Public Attributes | |
SceneManager * | targetSceneMgr |
Target SM to send renderables to. | |
bool | transparentShadowCastersMode |
Are we in transparent shadow caster mode? | |
bool | autoLights |
Automatic light handling? | |
const LightList * | manualLightList |
Manual light list. | |
Protected Attributes | |
const Pass * | mUsedPass |
Pass that was actually used at the grouping level. |
Definition at line 775 of file OgreSceneManager.h.
|
Definition at line 781 of file OgreSceneManager.h. |
|
Definition at line 783 of file OgreSceneManager.h. |
|
Called when visiting a RenderablePass, ie items in a sorted collection where items are not grouped by pass.
Implements Ogre::QueuedRenderableVisitor. |
|
Implements Ogre::QueuedRenderableVisitor. |
|
Visit method called once per Renderable on a grouped collection.
Implements Ogre::QueuedRenderableVisitor. |
|
Automatic light handling?
Definition at line 793 of file OgreSceneManager.h. |
|
Manual light list.
Definition at line 795 of file OgreSceneManager.h. |
|
Pass that was actually used at the grouping level.
Definition at line 779 of file OgreSceneManager.h. |
|
Target SM to send renderables to.
Definition at line 789 of file OgreSceneManager.h. |
|
Are we in transparent shadow caster mode?
Definition at line 791 of file OgreSceneManager.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jun 10 10:39:21 2007