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#include <Inventor/nodes/SoAntiSquish.h>
Inheritance diagram for SoAntiSquish:
When traversed, this node replaces the scale vector of the matrix with uniform values, based on one of the SoAntiSquish::Sizing strategies.
This node is for instance used by manipulators to retain the shape of their dragger geometries when set up within the influence of an SoSurroundScale node (which can yield nonuniform scale-vectors in the current state transformation matrix).
FILE FORMAT/DEFAULTS:
AntiSquish { recalcAlways TRUE sizing AVERAGE_DIMENSION }
Public Types | |
enum | Sizing { X, Y, Z, AVERAGE_DIMENSION, BIGGEST_DIMENSION, SMALLEST_DIMENSION, LONGEST_DIAGONAL } |
Public Member Functions | |
virtual SoType | getTypeId (void) const |
SoAntiSquish (void) | |
void | recalc (void) |
virtual void | doAction (SoAction *action) |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Public Attributes | |
SoSFEnum | sizing |
SoSFBool | recalcAlways |
Protected Member Functions | |
virtual const SoFieldData * | getFieldData (void) const |
virtual | ~SoAntiSquish () |
virtual void | callback (SoCallbackAction *action) |
virtual void | GLRender (SoGLRenderAction *action) |
virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
virtual void | getMatrix (SoGetMatrixAction *action) |
virtual void | pick (SoPickAction *action) |
SbMatrix | getUnsquishingMatrix (const SbMatrix &squishedmatrix, const SbBool calcinverse, SbMatrix &getinverse) |
Static Protected Member Functions | |
static const SoFieldData ** | getFieldDataPtr (void) |
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Different strategies for "unsquishing" a scale. Values are used by the SoAntiSquish::sizing field. |
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Constructor. |
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Destructor. |
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This static method returns the SoType object associated with objects of this class. Reimplemented from SoTransformation. |
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Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. Usage example:
void foo(SoNode * node) { if (node->getTypeId() == SoFile::getClassTypeId()) { SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type } else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) { SoGroup * group = (SoGroup *)node; // safe downward cast, knows the type } } For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups. Reimplemented from SoTransformation. |
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Reimplemented from SoTransformation. |
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Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns Reimplemented from SoTransformation. |
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Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. Reimplemented from SoTransformation. |
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If SoAntiSquish::recalcAlways has been set to
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Accumulates an "unsquishing" matrix on top of the current model matrix. Reimplemented from SoNode. |
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Action method for SoCallbackAction. Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. Reimplemented from SoNode. |
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Action method for the SoGLRenderAction. This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method. Reimplemented from SoNode. |
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Action method for the SoGetBoundingBoxAction. Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node. Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables. Reimplemented from SoNode. |
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Action method for SoGetMatrixAction. Updates action by accumulating with the transformation matrix of this node (if any). Reimplemented from SoNode. |
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Action method for SoPickAction. Does common processing for SoPickAction action instances. Reimplemented from SoNode. |
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Calculate and return the matrix needed to "unsquish" the squishedmatrix.
If calcinverse is |
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The current "unsquish" strategy. Default value is SoAntiSquish::AVERAGE_DIMENSION. |
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Whether to automatically have the unsquishing parameters recalculated for every traversal. Default value is
You can set this to |
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