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#include <Inventor/actions/SoLineHighlightRenderAction.h>
Inheritance diagram for SoLineHighlightRenderAction:
See the documentation of SoBoxHighlightRenderAction.
The only difference between SoBoxHighlightRenderAction and this action is that this action renders highlights by superposing a wireframe image onto each shape instead of the bounding box when drawing the highlight.
Public Member Functions | |
virtual SoType | getTypeId (void) const |
SoLineHighlightRenderAction (void) | |
SoLineHighlightRenderAction (const SbViewportRegion &viewportregion) | |
virtual | ~SoLineHighlightRenderAction () |
virtual void | apply (SoNode *node) |
virtual void | apply (SoPath *path) |
virtual void | apply (const SoPathList &pathlist, SbBool obeysrules=0) |
void | setVisible (const SbBool visible) |
SbBool | isVisible (void) const |
void | setColor (const SbColor &color) |
const SbColor & | getColor (void) |
void | setLinePattern (uint16_t pattern) |
uint16_t | getLinePattern (void) const |
void | setLineWidth (const float width) |
float | getLineWidth (void) const |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static void | addMethod (const SoType type, SoActionMethod method) |
static void | enableElement (const SoType type, const int stackindex) |
static void | initClass (void) |
Protected Member Functions | |
virtual const SoEnabledElementsList & | getEnabledElements (void) const |
Static Protected Member Functions | |
static SoEnabledElementsList * | getClassEnabledElements (void) |
static SoActionMethodList * | getClassActionMethods (void) |
Protected Attributes | |
SbBool | hlVisible |
Friends | |
class | SoLineHighlightRenderActionP |
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Default constructor. Note: passes a default SbViewportRegion to the parent constructor. |
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Constructor, taking an explicit viewportregion to render. |
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The destructor. |
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Returns the type identification of an action derived from a class inheriting SoAction. This is used for run-time type checking and "downward" casting. Usage example:
void bar(SoAction * action) { if (action->getTypeId() == SoGLRenderAction::getClassTypeId()) { // safe downward cast, know the type SoGLRenderAction * glrender = (SoGLRenderAction *)action; } return; // ignore if not renderaction } For application programmers wanting to extend the library with new actions: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through Inventor/nodes/SoSubAction.h: SO_ACTION_SOURCE, SO_ACTION_INIT_CLASS and SO_ACTION_CONSTRUCTOR. For more information on writing Coin extensions, see the SoAction class documentation. Reimplemented from SoGLRenderAction. |
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Returns the run-time type object associated with instances of this class. Reimplemented from SoGLRenderAction. |
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Reimplemented from SoGLRenderAction. |
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Reimplemented from SoGLRenderAction. |
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Returns a list of the elements used by action instances of this class upon traversal operations. Reimplemented from SoGLRenderAction. |
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. This method not available in the original OIV API, see SoSubAction.h for explanation. Reimplemented from SoGLRenderAction. |
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. This method not available in the original OIV API, see SoSubAction.h for explanation. Reimplemented from SoGLRenderAction. |
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Initializes the run-time type system for this class, and sets up the enabled elements and action method list. Reimplemented from SoGLRenderAction. |
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Applies the action to the scene graph rooted at root. Note that you should not apply an action to a node with a zero reference count. The behavior in that case is undefined. Reimplemented from SoAction. |
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Applies the action to the parts of the graph defined by path. Note that an SoPath will also contain all nodes that may influence e.g. geometry nodes in the path. So for instance applying an SoGLRenderAction on an SoPath will render that path as expected in the view, where geometry will get its materials, textures, and other appearance settings correctly. If the path ends in an SoGroup node, the action will also traverse the tail node's children. Reimplemented from SoAction. |
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Applies action to the graphs defined by pathlist. If obeysrules is set to All paths must start at the same head node. All paths must be sorted in traversal order. The paths must be unique. No path can continue through the end point of another path.
Reimplemented from SoAction. |
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Sets if highlight wireframes should be visible when rendering. Defaults to |
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Return if selection wireframes should be visible. |
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Sets the color of the wireframes. Defaults to red. |
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Returns color of selection wireframes. |
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Sets the line pattern used when drawing wireframes. Defaults to |
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Returns line pattern used when drawing wireframe. |
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Sets the line width used when drawing wireframe. Defaults to 3 (measured in screen pixels). |
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Returns the line width used when drawing wireframe. |
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Boolean which decides whether or not the highlights for selected nodes should be visible. |
Copyright © 1998-2005 by Systems in Motion AS. All rights reserved.
Generated on Wed May 31 00:48:48 2006 for Coin by Doxygen. 1.4.4