Engauge Digitizer  2
TutorialStateIntroduction.h
1 /******************************************************************************************************
2  * (C) 2014 markummitchell@github.com. This file is part of Engauge Digitizer, which is released *
3  * under GNU General Public License version 2 (GPLv2) or (at your option) any later version. See file *
4  * LICENSE or go to gnu.org/licenses for details. Distribution requires prior written permission. *
5  ******************************************************************************************************/
6 
7 #ifndef TUTORIAL_STATE_INTRODUCTION_H
8 #define TUTORIAL_STATE_INTRODUCTION_H
9 
10 #include "TutorialStateAbstractBase.h"
11 
12 class QGraphicsPixmapItem;
13 class QGraphicsTextItem;
14 class TutorialButton;
16 
19 {
20  Q_OBJECT;
21 
22  public:
25 
26  virtual void begin ();
27  virtual void end ();
28 
29  public slots:
31  void slotNext();
32 
33  private:
34 
35  QGraphicsTextItem *m_title;
36  QGraphicsPixmapItem *m_background;
37  QGraphicsTextItem *m_text0;
38  QGraphicsTextItem *m_text1;
39  QGraphicsTextItem *m_text2;
40  TutorialButton *m_next;
41 };
42 
43 #endif // TUTORIAL_STATE_INTRODUCTION_H
One state manages one panel of the tutorial.
Show a button with text for clicking ion. The button is implemented using layering of two graphics it...
void slotNext()
Slot called when next button is triggered.
TutorialStateIntroduction(TutorialStateContext &context)
Single constructor.
TutorialStateContext & context()
Context class for the tutorial state machine.
virtual void begin()
Transition into this state.
Context class for tutorial state machine.
virtual void end()
Transition out of this state.
Introduction state/panel is the first panel the user sees.