VTK  9.0.3
vtkTexturedButtonRepresentation2D.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkTexturedButtonRepresentation2D.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
44 #ifndef vtkTexturedButtonRepresentation2D_h
45 #define vtkTexturedButtonRepresentation2D_h
46 
48 #include "vtkInteractionWidgetsModule.h" // For export macro
49 
50 class vtkProperty2D;
51 class vtkImageData;
52 class vtkTextureArray; // PIMPLd
53 class vtkProperty2D;
54 class vtkAlgorithmOutput;
56 class vtkCoordinate;
57 
58 class VTKINTERACTIONWIDGETS_EXPORT vtkTexturedButtonRepresentation2D
60 {
61 public:
66 
68 
72  void PrintSelf(ostream& os, vtkIndent indent) override;
74 
76 
80  virtual void SetProperty(vtkProperty2D* p);
81  vtkGetObjectMacro(Property, vtkProperty2D);
83 
85 
89  vtkGetObjectMacro(HoveringProperty, vtkProperty2D);
91 
93 
97  vtkGetObjectMacro(SelectingProperty, vtkProperty2D);
99 
101 
108 
113  vtkBalloonRepresentation* GetBalloon() { return this->Balloon; }
114 
116 
119  int ComputeInteractionState(int X, int Y, int modify = 0) override;
120  void BuildRepresentation() override;
121  void Highlight(int state) override;
123 
131  void PlaceWidget(double bounds[6]) override;
132 
143  virtual void PlaceWidget(double anchor[3], int size[2]);
144 
146 
149  void ShallowCopy(vtkProp* prop) override;
150  double* GetBounds() override;
151  void GetActors(vtkPropCollection* pc) override;
153  int RenderOverlay(vtkViewport*) override;
156 
157 protected:
160 
161  // Representing the button
163 
164  // Properties of the button
169 
170  // Keep track of the images (textures) associated with the N
171  // states of the button.
172  vtkTextureArray* TextureArray;
173 
174  // Tracking world position
176 
177 private:
179  void operator=(const vtkTexturedButtonRepresentation2D&) = delete;
180 };
181 
182 #endif
Proxy object to connect input/output ports.
represent the vtkBalloonWidget
abstract class defines the representation for a vtkButtonWidget
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
Definition: vtkCoordinate.h:77
topologically and geometrically regular array of data
Definition: vtkImageData.h:42
a simple class to control print indentation
Definition: vtkIndent.h:34
an ordered list of Props
abstract superclass for all actors, volumes and annotations
Definition: vtkProp.h:54
represent surface properties of a 2D image
Definition: vtkProperty2D.h:38
defines a representation for a vtkButtonWidget
static vtkTexturedButtonRepresentation2D * New()
Instantiate the class.
virtual void SetProperty(vtkProperty2D *p)
Specify the property to use when the button is to appear "normal" i.e., the mouse pointer is not hove...
vtkImageData * GetButtonTexture(int i)
void ReleaseGraphicsResources(vtkWindow *) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
void PlaceWidget(double bounds[6]) override
Conventional PlaceWidget() method to satisfy the vtkWidgetRepresentation API.
virtual void SetHoveringProperty(vtkProperty2D *p)
Specify the property to use when the hovering over the button.
vtkBalloonRepresentation * GetBalloon()
Grab the underlying vtkBalloonRepresentation used to position and display the button texture.
void Highlight(int state) override
void SetButtonTexture(int i, vtkImageData *image)
Add the ith texture corresponding to the ith button state.
virtual void PlaceWidget(double anchor[3], int size[2])
This alternative PlaceWidget() method can be used to anchor the button to a 3D point.
virtual void SetSelectingProperty(vtkProperty2D *p)
Specify the property to use when selecting the button.
int RenderOverlay(vtkViewport *) override
double * GetBounds() override
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkTypeBool HasTranslucentPolygonalGeometry() override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
void GetActors(vtkPropCollection *pc) override
For some exporters and other other operations we must be able to collect all the actors or volumes.
void ShallowCopy(vtkProp *prop) override
Provide the necessary methods to satisfy the rendering API.
int ComputeInteractionState(int X, int Y, int modify=0) override
Provide the necessary methods to satisfy the vtkWidgetRepresentation API.
abstract specification for Viewports
Definition: vtkViewport.h:45
window superclass for vtkRenderWindow
Definition: vtkWindow.h:38
@ image
Definition: vtkX3D.h:380
@ size
Definition: vtkX3D.h:259
int vtkTypeBool
Definition: vtkABI.h:69