65 #ifndef vtkMNIObjectWriter_h
66 #define vtkMNIObjectWriter_h
68 #include "vtkIOMINCModule.h"
137 vtkSetStringMacro(FileName);
138 vtkGetStringMacro(FileName);
146 vtkGetMacro(FileType,
int);
abstract superclass for arrays of numeric data
dynamic, self-adjusting array of float
a simple class to control print indentation
dynamic, self-adjusting array of int
map scalar values into colors via a lookup table
A writer for MNI surface mesh files.
vtkPolyData * GetInput(int port)
virtual void SetMapper(vtkMapper *mapper)
Set the mapper associated with the object.
int WriteLineObject(vtkPolyData *output)
int WritePolygonObject(vtkPolyData *output)
int WriteObjectType(int objType)
int WriteNormals(vtkPolyData *polyData)
int FillInputPortInformation(int port, vtkInformation *info) override
Fill the input port information objects for this algorithm.
virtual vtkMapper * GetMapper()
int WriteProperty(vtkProperty *property)
virtual vtkLookupTable * GetLookupTable()
virtual void SetProperty(vtkProperty *property)
Set the property associated with the object.
void SetFileTypeToBinary()
virtual void SetLookupTable(vtkLookupTable *table)
Set the lookup table associated with the object.
~vtkMNIObjectWriter() override
int WritePoints(vtkPolyData *polyData)
void WriteData() override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkMNIObjectWriter * New()
vtkPolyData * GetInput()
Get the input to this writer.
int WriteValues(vtkDataArray *array)
virtual const char * GetDescriptiveName()
Get the name of this file format.
int WriteIdValue(vtkIdType value)
int WriteLineThickness(vtkProperty *property)
void CloseFile(ostream *fp)
virtual vtkProperty * GetProperty()
void SetFileTypeToASCII()
int WriteCells(vtkPolyData *data, int cellType)
virtual const char * GetFileExtensions()
Get the extension for this file format.
int WriteColors(vtkProperty *property, vtkMapper *mapper, vtkPolyData *data)
vtkLookupTable * LookupTable
abstract class specifies interface to map data to graphics primitives
represent and manipulate 3D points
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a geometric object
abstract class to write data to file(s)