Top | ![]() |
![]() |
![]() |
![]() |
GObject ╰── GInitiallyUnowned ╰── GstObject ╰── GstElement ╰── GstBaseTransform ╰── GstVideoFilter ╰── GstEntransMsharpen
This elements implements an unusual concept in spatial sharpening. Although designed specifically for anime, it also works well with normal video. The filter is very effective at sharpening important edges without amplifying noise.
strength indicates the strength of the sharpening to be applied to the edge detail areas. It is applied only to the edge detail areas as determined by threshold.
threshold indicates how close a pixel must be to the brightest or dimmest pixel to be mapped. This determines what is detected as edge detail and thus sharpened. To see what edge detail areas will be sharpened, use mask.
If mask is set to true, the areas to be sharpened are shown in white against a black background. Use this to set the level of detail to be sharpened. This function also makes a basic edge detection filter.
highq lets you tradeoff speed for quality of detail detection. Set it to true for the best detail detection. Set it to false for maximum speed.
“highq”
property “highq” gboolean
Tradoff speed for quality detection.
Flags: Read / Write
Default value: TRUE
“mask”
property “mask” gboolean
Show areas to be sharpened in white (basic edge detector).
Flags: Read / Write
Default value: FALSE
“strength”
property “strength” guint
Strength/weight of modification of a mapped pixel.
Flags: Read / Write
Allowed values: <= 256
Default value: 100