23 #ifndef GUI_AUDIOCONVERTER_H 24 #define GUI_AUDIOCONVERTER_H 26 #include "Helper/globals.h" 27 #include "GUI/Plugins/AudioConverter/ui_GUI_AudioConvert.h" 28 #include "Interfaces/PlayerPlugin/PlayerPlugin.h" 30 #include "Helper/Playlist/PlaylistMode.h" 33 #include <QCloseEvent> 52 void rb_cbr_toggled(
bool b);
53 void rb_vbr_toggled(
bool b);
54 void quality_changed(
int index);
55 void cb_active_toggled(
bool b);
61 virtual void init_ui()
override;
74 bool _mp3_enc_available;
79 void pl_mode_backup();
80 void pl_mode_restore();
83 #endif // GUI_AUDIOCONVERTER_H virtual void init_ui() override
GUI will be initialized on first show up. Please use this to make Sayonara starting fast...
Definition: ui_GUI_AudioConvert.h:100
void language_changed() override
language_changed Has to be implemented and is called when language has changed
QString get_display_name() const override
must be overwritten
Definition: GUI_AudioConverter.h:36
Definition: PlaylistMode.h:32
Definition: EngineHandler.h:36
Interface for PlayerPlugin classes. get_name() and language_changed() must be overwritten.
Definition: PlayerPlugin.h:49
QString get_name() const override
must be overwritten
virtual void stopped()
Playstate has changed to stop.