1 #ifndef TUTORIAL_STATE_ABSTRACT_BASE_H
2 #define TUTORIAL_STATE_ABSTRACT_BASE_H
7 TUTORIAL_STATE_AXIS_POINTS,
8 TUTORIAL_STATE_CHECKLIST_WIZARD_LINES,
9 TUTORIAL_STATE_CHECKLIST_WIZARD_POINTS,
10 TUTORIAL_STATE_COLOR_FILTER,
11 TUTORIAL_STATE_CURVE_SELECTION,
12 TUTORIAL_STATE_CURVE_TYPE,
13 TUTORIAL_STATE_INTRODUCTION,
14 TUTORIAL_STATE_POINT_MATCH,
15 TUTORIAL_STATE_SEGMENT_FILL,
19 class QGraphicsPixmapItem;
20 class QGraphicsTextItem;
32 virtual void begin () = 0;
35 virtual void end () = 0;
54 QGraphicsTextItem *
createTitle (
const QString &text);
62 #endif // TUTORIAL_STATE_ABSTRACT_BASE_H
One state manages one panel of the tutorial.
virtual void end()=0
Transition out of this state.
int buttonMargin() const
Buttons are placed up against bottom side, and left or right side, separated by this margin...
TutorialStateContext & context()
Context class for the tutorial state machine.
QGraphicsTextItem * createTextItem(const QString &text, const QPoint &pos)
Factory method for text items.
QGraphicsTextItem * createTitle(const QString &text)
Factory method for title items.
QGraphicsPixmapItem * createPixmapItem(const QString &resource, const QPoint &pos)
Factory method for pixmap items.
virtual void begin()=0
Transition into this state.
Context class for tutorial state machine.