Modifier and Type | Method and Description |
---|---|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions)
Draw the given texture at all given position.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle)
Draw the given texture at all given position with the given rotation angle.
|
Modifier and Type | Method and Description |
---|---|
ElementsBuffer |
BuffersManager.createElementsBuffer()
Create an elements buffer.
|
Modifier and Type | Method and Description |
---|---|
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle) |
Modifier and Type | Class and Description |
---|---|
class |
G2DElementsBuffer |
Modifier and Type | Method and Description |
---|---|
ElementsBuffer |
G2DBuffersManager.createElementsBuffer() |
Modifier and Type | Method and Description |
---|---|
void |
Motor3D.draw(DrawingTools drawingTools,
Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle) |
Modifier and Type | Method and Description |
---|---|
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle) |
Modifier and Type | Class and Description |
---|---|
class |
JoGLElementsBuffer |
Modifier and Type | Method and Description |
---|---|
ElementsBuffer |
JoGLBuffersManager.createElementsBuffer() |
Modifier and Type | Method and Description |
---|---|
int |
JoGLBuffersManager.bindColorsBuffer(GL2 gl,
ElementsBuffer buffer)
Bind the given buffer as color buffer.
|
int |
JoGLBuffersManager.bindNormalsBuffer(GL2 gl,
ElementsBuffer buffer)
Bind the given buffer as normal buffer.
|
int |
JoGLBuffersManager.bindTextureCoordinatesBuffer(GL2 gl,
ElementsBuffer buffer)
Bind the given buffer as texture coordinate buffer.
|
int |
JoGLBuffersManager.bindVertexBuffer(GL2 gl,
ElementsBuffer buffer)
Bind the given buffer as vertex buffer.
|
Modifier and Type | Method and Description |
---|---|
void |
JoGLTextureManager.draw(JoGLDrawingTools drawingTools,
Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle) |
Modifier and Type | Method and Description |
---|---|
ElementsBuffer |
Geometry.getColors()
Return the colors.
|
ElementsBuffer |
DefaultGeometry.getColors() |
ElementsBuffer |
Geometry.getNormals()
Return the normals.
|
ElementsBuffer |
DefaultGeometry.getNormals() |
ElementsBuffer |
Geometry.getTextureCoordinates()
Texture coordinates getter.
|
ElementsBuffer |
DefaultGeometry.getTextureCoordinates() |
ElementsBuffer |
Geometry.getVertices()
Return the vertices.
|
ElementsBuffer |
DefaultGeometry.getVertices() |
Modifier and Type | Method and Description |
---|---|
void |
DefaultGeometry.setColors(ElementsBuffer colors)
Colors setter.
|
void |
DefaultGeometry.setNormals(ElementsBuffer normals)
Normals setter.
|
void |
DefaultGeometry.setTextureCoordinates(ElementsBuffer textureCoordinates)
Texture coordinates setter.
|
void |
DefaultGeometry.setVertices(ElementsBuffer vertices)
Vertices setter.
|