_allocatedSize | osg::GLBufferObject | protected |
_bufferEntries | osg::GLBufferObject | protected |
_bufferObject | osg::GLBufferObject | protected |
_contextID | osg::GLBufferObject | protected |
_dirty | osg::GLBufferObject | protected |
_extensions | osg::GLBufferObject | |
_frameLastUsed | osg::GLBufferObject | |
_glObjectID | osg::GLBufferObject | protected |
_next | osg::GLBufferObject | |
_observerSet | osg::Referenced | mutableprotected |
_previous | osg::GLBufferObject | |
_profile | osg::GLBufferObject | protected |
_refCount | osg::Referenced | mutableprotected |
_set | osg::GLBufferObject | |
addObserver(Observer *observer) const | osg::Referenced | |
assign(BufferObject *bufferObject) | osg::GLBufferObject | |
bindBuffer() | osg::GLBufferObject | inline |
BufferEntries typedef | osg::GLBufferObject | protected |
clear() | osg::GLBufferObject | |
compileBuffer() | osg::GLBufferObject | |
computeBufferAlignment(unsigned int pos, unsigned int bufferAlignment) const | osg::GLBufferObject | inlineprotected |
createGLBufferObject(unsigned int contextID, const BufferObject *bufferObject) | osg::GLBufferObject | static |
deleteAllBufferObjects(unsigned int contextID) | osg::GLBufferObject | static |
deleteGLObject() | osg::GLBufferObject | |
deleteUsingDeleteHandler() const | osg::Referenced | protected |
dirty() | osg::GLBufferObject | inline |
discardAllBufferObjects(unsigned int contextID) | osg::GLBufferObject | static |
discardAllDeletedBufferObjects(unsigned int contextID) | osg::GLBufferObject | static |
flushAllDeletedBufferObjects(unsigned int contextID) | osg::GLBufferObject | static |
flushDeletedBufferObjects(unsigned int contextID, double currentTime, double &availbleTime) | osg::GLBufferObject | static |
getBufferObject() | osg::GLBufferObject | inline |
getContextID() const | osg::GLBufferObject | inline |
getDeleteHandler() | osg::Referenced | static |
getExtensions(unsigned int contextID, bool createIfNotInitalized) | osg::GLBufferObject | static |
getGlobalReferencedMutex() | osg::Referenced | static |
getGLObjectID() | osg::GLBufferObject | inline |
getGLObjectID() const | osg::GLBufferObject | inline |
getObserverSet() const | osg::Referenced | inline |
getOffset(unsigned int i) const | osg::GLBufferObject | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getProfile() const | osg::GLBufferObject | inline |
getRefMutex() const | osg::Referenced | inline |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
GLBufferObject(unsigned int contextID, BufferObject *bufferObject, unsigned int glObjectID=0) | osg::GLBufferObject | |
isDirty() const | osg::GLBufferObject | inline |
isPBOSupported() const | osg::GLBufferObject | inline |
operator=(const Referenced &) | osg::Referenced | inline |
ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit |
Referenced(const Referenced &) | osg::Referenced | |
releaseGLBufferObject(unsigned int contextID, GLBufferObject *to) | osg::GLBufferObject | static |
removeObserver(Observer *observer) const | osg::Referenced | |
setBufferObject(BufferObject *bufferObject) | osg::GLBufferObject | |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setExtensions(unsigned int contextID, Extensions *extensions) | osg::GLBufferObject | static |
setProfile(const BufferObjectProfile &profile) | osg::GLBufferObject | inline |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | virtual |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected |
unbindBuffer() | osg::GLBufferObject | inline |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
~GLBufferObject() | osg::GLBufferObject | protectedvirtual |
~Referenced() | osg::Referenced | protectedvirtual |