#include "gameserver.h"
Go to the source code of this file.
Functions | |
Plugin * | contruct_gameserver (BotKernel *b) |
void | destroy_gameserver (Plugin *p) |
bool | q3 (Message *m, Plugin *p, BotKernel *b) |
bool | warsow (Message *m, Plugin *p, BotKernel *b) |
bool | hl (Message *m, Plugin *p, BotKernel *b) |
Definition in file gameserver.cpp.
Definition at line 332 of file gameserver.cpp.
void destroy_gameserver | ( | Plugin * | p | ) |
Definition at line 336 of file gameserver.cpp.
Definition at line 410 of file gameserver.cpp.
References GameServer::getHL1Challenge(), GameServer::getHL1Infos(), GameServer::getHL1Players(), Message::getPart(), GameServer::getResult(), Message::getSource(), Tools::intToStr(), Message::isPublic(), MAX_CHARS, Message::nbParts(), BotKernel::send(), IRCProtocol::sendMsg(), GameServer::sendQuery(), Tools::stringToVector(), and Tools::vectorToString().
Definition at line 340 of file gameserver.cpp.
References Message::getPart(), GameServer::getQ3GameType(), GameServer::getResult(), Message::getSource(), Tools::intToStr(), Message::isPublic(), MAX_CHARS, Message::nbParts(), Tools::parseQ3Colors(), GameServer::parseQ3infos(), BotKernel::send(), IRCProtocol::sendMsg(), GameServer::sendQuery(), Tools::stringToVector(), and Tools::vectorToString().
Definition at line 375 of file gameserver.cpp.
References Message::getPart(), GameServer::getResult(), Message::getSource(), Tools::intToStr(), Message::isPublic(), MAX_CHARS, Message::nbParts(), Tools::parseQ3Colors(), GameServer::parseWSWinfos(), BotKernel::send(), IRCProtocol::sendMsg(), GameServer::sendQuery(), Tools::stringToVector(), and Tools::vectorToString().