GameServer Member List
This is the complete list of members for
GameServer, including all inherited members.
addRequirement(string) | Plugin | |
author | Plugin | [protected] |
bindFunction(string, func_type, string, time_t, unsigned int) | Plugin | |
checkMembers() | Plugin | |
description | Plugin | [protected] |
funcs | Plugin | [protected] |
GameServer(BotKernel *) | GameServer | |
getAuthor() | Plugin | |
getDescription() | Plugin | |
getFunctions() | Plugin | |
getHandle() | Plugin | |
getHL1Challenge(string *, char *) | GameServer | |
getHL1Infos(map< string, string > *, char *) | GameServer | |
getHL1Players(vector< string > *, char *) | GameServer | |
getHLbyte(unsigned int *, char *) | GameServer | |
getHLlong(unsigned int *, char *) | GameServer | |
getHLstring(unsigned int *, char *) | GameServer | |
getName() | Plugin | |
getQ3GameType(string) | GameServer | |
getRequirements() | Plugin | |
getResult(int, char *) | GameServer | |
getVersion() | Plugin | |
handle | Plugin | [protected] |
name | Plugin | [protected] |
parseQ3infos(map< string, string > *, vector< string > *, char *) | GameServer | |
parseWSWinfos(map< string, string > *, vector< string > *, char *) | GameServer | |
Plugin() | Plugin | |
requirements | Plugin | [protected] |
requires(string) | Plugin | |
sendQuery(string, string, int *, string) | GameServer | |
setHandle(void *) | Plugin | |
strToLong(string) | GameServer | |
version | Plugin | [protected] |
~Plugin() | Plugin | [virtual] |