Crazy Eddies GUI System
0.7.6
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00001 /*********************************************************************** 00002 filename: CEGUIWidgetModule.h 00003 created: Sun Sep 25 2005 00004 author: Paul D Turner <paul@cegui.org.uk> 00005 *************************************************************************/ 00006 /*************************************************************************** 00007 * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team 00008 * 00009 * Permission is hereby granted, free of charge, to any person obtaining 00010 * a copy of this software and associated documentation files (the 00011 * "Software"), to deal in the Software without restriction, including 00012 * without limitation the rights to use, copy, modify, merge, publish, 00013 * distribute, sublicense, and/or sell copies of the Software, and to 00014 * permit persons to whom the Software is furnished to do so, subject to 00015 * the following conditions: 00016 * 00017 * The above copyright notice and this permission notice shall be 00018 * included in all copies or substantial portions of the Software. 00019 * 00020 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00021 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00022 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00023 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00024 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00025 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00026 * OTHER DEALINGS IN THE SOFTWARE. 00027 ***************************************************************************/ 00028 #ifndef _CEGUIWidgetModule_h_ 00029 #define _CEGUIWidgetModule_h_ 00030 00031 #include "CEGUIExceptions.h" 00032 #include "CEGUIWindowFactoryManager.h" 00033 00034 #if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined(CEGUI_STATIC) 00035 # ifdef CEGUIWIDGETMODULE_EXPORTS 00036 # define CEGUIWIDGETMODULE_API __declspec(dllexport) 00037 # else 00038 # define CEGUIWIDGETMODULE_API __declspec(dllimport) 00039 # endif 00040 #else 00041 # define CEGUIWIDGETMODULE_API 00042 #endif 00043 00044 #define CEGUI_DECLARE_WIDGET_MODULE( moduleName )\ 00045 \ 00046 class CEGUI::WindowFactory;\ 00047 \ 00048 extern "C" CEGUIWIDGETMODULE_API void registerFactory(const CEGUI::String& type_name);\ 00049 extern "C" CEGUIWIDGETMODULE_API CEGUI::uint registerAllFactories(void);\ 00050 void doSafeFactoryRegistration(CEGUI::WindowFactory* factory); 00051 00052 00053 #define CEGUI_DEFINE_FACTORY( className )\ 00054 namespace CEGUI {\ 00055 class className ## Factory : public WindowFactory\ 00056 {\ 00057 public:\ 00058 className ## Factory(void) : WindowFactory(className::WidgetTypeName) { }\ 00059 Window* createWindow(const String& name)\ 00060 { return new className(d_type, name); }\ 00061 void destroyWindow(Window* window)\ 00062 { delete window; }\ 00063 };\ 00064 }\ 00065 static CEGUI::className ## Factory s_ ## className ## Factory; 00066 00067 #define CEGUI_START_FACTORY_MAP( module )\ 00068 struct module ## MapEntry\ 00069 {\ 00070 const CEGUI::utf8* d_name;\ 00071 CEGUI::WindowFactory* d_factory;\ 00072 };\ 00073 \ 00074 module ## MapEntry module ## FactoriesMap[] =\ 00075 {\ 00076 00077 #define CEGUI_END_FACTORY_MAP {0,0}}; 00078 00079 #define CEGUI_FACTORY_MAP_ENTRY( class )\ 00080 {CEGUI::class::WidgetTypeName, &s_ ## class ## Factory}, 00081 00082 #define CEGUI_DEFINE_WIDGET_MODULE( module )\ 00083 extern "C" void registerFactory(const CEGUI::String& type_name)\ 00084 {\ 00085 module ## MapEntry* entry = module ## FactoriesMap;\ 00086 while (entry->d_name)\ 00087 {\ 00088 if (entry->d_name == type_name)\ 00089 {\ 00090 doSafeFactoryRegistration(entry->d_factory);\ 00091 return;\ 00092 }\ 00093 ++entry;\ 00094 }\ 00095 \ 00096 CEGUI_THROW(CEGUI::UnknownObjectException("::registerFactory - The window factory for type '" + type_name + "' is not known in this module."));\ 00097 }\ 00098 \ 00099 extern "C" CEGUI::uint registerAllFactories(void)\ 00100 {\ 00101 CEGUI::uint count = 0;\ 00102 module ## MapEntry* entry = module ## FactoriesMap;\ 00103 while (entry->d_name)\ 00104 {\ 00105 doSafeFactoryRegistration(entry->d_factory);\ 00106 ++entry;\ 00107 ++count;\ 00108 }\ 00109 return count;\ 00110 }\ 00111 \ 00112 void doSafeFactoryRegistration(CEGUI::WindowFactory* factory)\ 00113 {\ 00114 assert(factory != 0);\ 00115 \ 00116 CEGUI::WindowFactoryManager& wfm = CEGUI::WindowFactoryManager::getSingleton();\ 00117 if (wfm.isFactoryPresent(factory->getTypeName()))\ 00118 {\ 00119 CEGUI::Logger::getSingleton().logEvent(\ 00120 "Widget factory '" + factory->getTypeName() + "' appears to be already registered, skipping.",\ 00121 CEGUI::Informative);\ 00122 }\ 00123 else\ 00124 {\ 00125 wfm.addFactory(factory);\ 00126 }\ 00127 } 00128 00129 #endif // end of guard _CEGUIWidgetModule_h_