- u -
- unload()
: gamedata
- unlock()
: surface
- update()
: data_screen
, gametime
, win_base
, win_select
, win_scroll
, win_object< T >
, win_container
, input
, win_manager
, text_bubble
, mapview
, mapobject
, mapcharacter
, landmap
, dialog_screen
, label
, animation
, gamedate
, drawable
- update_cursor()
: label
- update_map()
: adonthell
- user_data_dir()
: game
, gamedata