00001 /* 00002 ** ClanLib SDK 00003 ** Copyright (c) 1997-2011 The ClanLib Team 00004 ** 00005 ** This software is provided 'as-is', without any express or implied 00006 ** warranty. In no event will the authors be held liable for any damages 00007 ** arising from the use of this software. 00008 ** 00009 ** Permission is granted to anyone to use this software for any purpose, 00010 ** including commercial applications, and to alter it and redistribute it 00011 ** freely, subject to the following restrictions: 00012 ** 00013 ** 1. The origin of this software must not be misrepresented; you must not 00014 ** claim that you wrote the original software. If you use this software 00015 ** in a product, an acknowledgment in the product documentation would be 00016 ** appreciated but is not required. 00017 ** 2. Altered source versions must be plainly marked as such, and must not be 00018 ** misrepresented as being the original software. 00019 ** 3. This notice may not be removed or altered from any source distribution. 00020 ** 00021 ** Note: Some of the libraries ClanLib may link to may have additional 00022 ** requirements or restrictions. 00023 ** 00024 ** File Author(s): 00025 ** 00026 ** Magnus Norddahl 00027 ** (if your name is missing here, please add it) 00028 */ 00029 00032 00033 #pragma once 00034 00035 #include "../api_display.h" 00036 #include "../Image/pixel_buffer.h" 00037 #include "../../Core/Text/string_types.h" 00038 #include "../../Core/IOData/virtual_directory.h" 00039 00040 class CL_VirtualDirectory; 00041 00045 class CL_API_DISPLAY CL_JPEGProvider 00046 { 00049 00050 public: 00055 static CL_PixelBuffer load( 00056 const CL_String &filename, 00057 const CL_VirtualDirectory &directory); 00058 00059 static CL_PixelBuffer load( 00060 const CL_String &fullname); 00061 00062 static CL_PixelBuffer load( 00063 CL_IODevice &file); 00064 00071 static void save( 00072 CL_PixelBuffer buffer, 00073 const CL_String &filename, 00074 CL_VirtualDirectory &directory, 00075 int quality = 85); 00076 00077 static void save( 00078 CL_PixelBuffer buffer, 00079 const CL_String &fullname, 00080 int quality = 85); 00081 00082 static void save( 00083 CL_PixelBuffer buffer, 00084 CL_IODevice &file, 00085 int quality = 85); 00086 00088 }; 00089