protected static class SVGAnimationEngine.DebugAnimationTickRunnable extends SVGAnimationEngine.AnimationTickRunnable
engRef, exceptionCount, MAX_EXCEPTION_COUNT, q, sumTime, time, timeIndex, times, waitTime| Constructor and Description |
|---|
DebugAnimationTickRunnable(RunnableQueue q,
SVGAnimationEngine eng) |
| Modifier and Type | Method and Description |
|---|---|
long |
getWaitTime()
Returns the system time that can be safely waited until before this
Runnable is run again. |
void |
resume()
Forces an animation update, if the
RunnableQueue is
currently waiting. |
void |
run()
Performs one tick of the animation.
|
getAnimationEnginepublic DebugAnimationTickRunnable(RunnableQueue q, SVGAnimationEngine eng)
public void resume()
SVGAnimationEngine.AnimationTickRunnableRunnableQueue is
currently waiting.resume in class SVGAnimationEngine.AnimationTickRunnablepublic long getWaitTime()
SVGAnimationEngine.AnimationTickRunnableRunnable is run again.getWaitTime in interface RunnableQueue.IdleRunnablegetWaitTime in class SVGAnimationEngine.AnimationTickRunnable0 if no waiting can
be done, or Long.MAX_VALUE if the Runnable
should not be run again at this timepublic void run()
SVGAnimationEngine.AnimationTickRunnablerun in interface Runnablerun in class SVGAnimationEngine.AnimationTickRunnableCopyright © 2000–2017 Apache Software Foundation. All rights reserved.